
Superbrothers: Sword & Swocery EP is home to the collaborative work of Superbrothers, Jim Guthrie, and Capy. They’re working on a game together and I’ve gotta say I’m pretty interested in what it will be like. To explain to you just why I’m interested I’m going to have to break it down.
Superbrothers
The first I heard about Superbrothers was when art and design blogs flipped their shit for their videos, and rightly so. Embedded below is my favourite of these: Dot Matrix Revolution.
People have described their style in many ways: “gorgeous”, “beautiful”, “8-bit”, “pixelated”, and “lame” But personally I think Jim Guthrie summed it up best with “eyegasm inducing”, and may I just add “sinister”. Their first video — The Children Of the Clone — in which “a single executive recruits an army of clones to attack, behead and ‘incorporate’ an old money industrialist into their consumptive system” is more outwardly sinister, but I was struck by Dot Matrix Revolution. The awkward dancing of the two Software Engineers, the steady encroachment of the technology before it explodes with the advent of the internet, the colours, and the soundtrack by Jim Guthrie doesn’t help matters. Which brings us to the next section.
Jim Guthrie
Jim Guthrie — a Juno Award nominee and collaborator of The Hidden Cameras, Arcade Fire, Islands and more — is another talented Canadian. Originally making a name for himself through composing his songs on a PlayStation, his haunting and sparse yet pretty arrangements are sure to add to the game. He’s doing some shows at the end of the month, so make sure you check him out (something that I — unfortunately — can’t do, being 3325 miles away from Toronto).
Capy
Credited on the Superbrothers website under “engineering and miracles” Capy also happen to be the creators of my favourite game that I’ve never bought (I’ll get around to it one day I promise): Critter Crunch. Aptly described by Brandon Boyer with “like Ghibli barfing rainbows” it also happens to be addictively fun. Also recently they have produced Might And Magic: Clash Of Heroes, a game that has received solidly great reviews.
The Game
Which brings us to Sword & Sworcery itself. The graphics are by Superbrothers, the sound by Jim Guthrie and the engineering by Capy. I know next to nothing other than some lucky members of Toronto’s Hand Eye Society got a 10 minute sneak-peek of the game, coming soon to iPhone and iPod Touch. Having managed to get a peek of that development footage (apparently the game was less than 25% complete) myself, I can honestly say I’m looking forward to it. The game is apparently broken up into two parts, Sword: a “musical combat type thing”, and Swocery: a “streamlined approach to adventure and exploration”.
To find out where they go from here you can subscribe to their rss feed, Teletex or Twitter. Make sure to keep a close eye on them in the coming months as this game starts to come together.